UPDATE 29/11/22: Grand Theft Auto’s original programmer Mike Dailly has added some clarification to Colin Macdonald’s story about GTA starting out as a “dinosaur game”.
Dailly replied to this news on Twitter, saying “the game was called ‘dino’, because the early C code framework came from a dinosaur game – several Dave-demos earlier.” Dailly went on to “[copy] code and [keep] the useful bits.”
Macdonald replied to Dailly’s update by saying “Ah bugger, I was sure of that – ah well, it’s a nice story, but at least I know now!”
The original story continues below.
ORIGINAL 29/11/22: There are many things that come to mind when thinking about the Grand Theft Auto series. The characters, the settings, the weapons and cars, an awful lot of chaos – I could go on.
However, one image that probably isn’t immediately conjured up in your head when thinking about Rockstar’s long-standing franchise is a whopping great big dinosaur rampaging the streets. And yet, this is actually the sort of game Grand Theft Auto started life off as.
